Descripción:
How do user-defined gestures for mixed reality change when users’ hands are engaged in tasks? To address this question, we conducted a gesture elicitation study to understand user preferences and the characteristics of gestures conceptualized in three scenarios with varying levels of hand constraints, namely: "both hands free", "one hand fixed", and "both hands busy". We analyzed these gestures across multiple dimensions and compared our findings with those from prior research. Our results indicate that when both hands are occupied, users tend to favor head gestures over those involving other body parts, such as the eyes or legs. Additionally, we found that most of the proposed gestures were metaphorical, with many influenced by legacy bias. These insights enhance our understanding of how hand constraints influence gesture choices in mixed reality scenarios.
Tipo de publicación: Conference Paper
Publicado en: Proceedings of the 51st Graphics Interface Conference 2025
Autores- Barquero, Alexander
- Regmi, Niriksha
- Obajemu, Oluwatomisin
- Venkatakrishnan, Rohith
- Boucher, Christina
- Anthony, Lisa
- Ruiz, Jaime
Investigadores del CITIC asociados a la publicación
Dr. Alexander Barquero Elizondo
Proyecto asociado a la publicación