@inbook {384,
	title = {An Ubiquitous Game for Providing Emotional Support to Hospitalized Children},
	booktitle = {Ambient Assisted Living and Home Care},
	volume = { 7657},
	year = {2012},
	pages = {171{\textendash}174},
	publisher = {Springer Berlin Heidelberg},
	organization = {Springer Berlin Heidelberg},
	chapter = {An Ubiquitous Game for Providing Emotional Support to Hospitalized Children},
	address = {Berlin, Heidelberg},
	abstract = {<p>Kids under treatments that involve long stays at a hospital or health center tend to get bored or depressed because of the lack of social interaction with family and friends. Such a situation also affects the evolution and effectiveness of their treatments. This article presents a mobile ubiquitous game called MagicRace, which allows hospitalized kinds to interact socially with one another, without putting to risk their sensitive health conditions. The game does not require a communication infrastructure at the hospital, but instead, it uses a mobile ad hoc network composed of the handhelds used by the kids to play.</p>},
	isbn = {978-3-642-35395-6},
	issn = {978-3-642-35395-6},
	doi = {10.1007/978-3-642-35395-6_24},
	url = {http://dx.doi.org/10.1007/978-3-642-35395-6_24},
	author = {Cruzat, Ramon and Ochoa, Sergio F. and Guerrero, Luis A.},
	editor = {Bravo, Jos{\'e} and Herv{\'a}s, Ram{\'o}n and Rodr{\'\i}guez, Marcela}
}
